All Collections
User Guides
Plugins: Develop your own Widget
Plugins: Develop your own Widget

This article explains how to use Widget Plugin to develop your own widget and use it within your account as any other native widget.

Sergio M avatar
Written by Sergio M
Updated over a week ago

This article looks to illustrate what can be achieved with the Widget Plugin rather than than delving into specific technical details.

The screenshot provided above showcases a widget developed using Ubidots' Widget Plugin. This tool empowers Ubidots users with the ability to develop widgets tailored to their application's specific requirements, catering to a broad spectrum of industry verticals. Widgets developed using this tool are added to the catalog of native widgets.

Requirements

Widget Plugin vs. HTML Canvas Widget

While the widget shown in the screenshot above can also be developed using the HTML Canvas widget, using the Widget Plugin offers the following advantages:

Concept

Widget Plugin

HTML Canvas Widget

Modularity: The widget is self-contained, making it easier to manage, update, and deploy, avoiding having to manually copy-paste code.

Yes

No

Reusability: The widget can be deployed as an Ubidots native widget for the account owner and his/her users.

Yes

No

Version Control: The widget can maintain different versions.

Yes

No

Security: The source code is private.

Yes

No

1. What is a widget plugin?

Widget Plugin is a tool that allows you to extend the native catalog of widgets, for you and your end users, in order to meet particular visualization and business logic needs. Widgets created using the Widget Plugin tool become available as native widgets in the dashboards.

2. Widget Plugin life cycle

The life cycle of a custom-developed Widget Plugin is as follows:

Developer's viewpoint:

  1. The developer creates a widget plugin intended for their end users.

  2. The developer deploys and installs the widget plugin to the account so it becomes available as a native widget in the dashboards.

End user's viewpoint:

  1. The end user sees the widget in their dashboard's drawer.

  2. The end user creates the widget in their dashboard.

The process is further illustrated in the following sequence diagram:


Note: It's recommended to develop the widget plugin on your local PC.


3. Developing a widget plugin

The developer writes custom logic in JavaScript and designs a user interface using HTML and CSS.

To start building a widget plugin, the developer should first create the required files following this exact file structure and naming convention:

├── src
│ ├── static
│ │ ├── widget.css
│ │ ├── widget.html
│ │ ├── widget.js
│ ├── view.xml
│ ├── view_widget.xml
├── LICENSE
├── manifest.toml
├── README.md

Note: Adhering to this structure and file naming is crucial. Otherwise, it will not be deployed.


File

Description

widget.js

Holds the widget's logic written in JavaScript.

widget.html

Defines the UI layout.

widget.css

Defines the layout styling.

view_widget.xml

Defines the settings of the widget.

After developing and installing the widget plugin, users will be able to create instances of the widget. To create the instance, they will have to configure the settings defined in this file.

view.xml

Specifies the widget plugin's settings when installing it.

LICENSE

Has the license set by the developer.

manifest.toml

Widget plugin's configuration file.

README.MD

Widget plugin's guide.


Note: The technical details of these files won't be addressed in this article. For detailed information, refer here.


4. Deploying the widget plugin

In order to deploy a widget plugin to Ubidots, you'll need to create and upload a .zip file containing all the files described in the previous section. Make sure they are all in the root of the zip.

We have prepared an example of these files following the structure described above, which reproduces the widget and its settings drawer shown at the beginning of this article. You can download the zip file for this widget from the following link:

Then, head to Ubidots → Devices → Plugins. Once there, click on the developer console icon:

Click the "+" button to create a new plugin, name it and give it a description, then hit the done button. After that, your new plugin will be created:

Click the newly created plugin's name. While in the "general information" tab, click on "add plugin icon" to add the icon that will be displayed on the plugins drawer. Finally, click on the "save" button within the "display information" section. You can download the icon from here.

Scroll down to the "plugin description" section and, there, paste the following readme and hit the "save" button within that section.

![](https://res.cloudinary.com/di2vaxvhl/image/upload/v1693865751/Plugin%20Assets/Widget%20plugin/WidgetDisplay.png)

# Ubidots Highcharts Widget

Visualize your Ubidots variable data using the Highcharts graphing library with this widget. Easily configure titles, axis names, and more!

## Features

- Seamless integration with Ubidots.
- Real-time fetching of variable data based on the provided label.
- Customizable graph elements like title, subtitle, x-axis & y-axis names, and the series name.

## Table of Contents

1. [Prerequisites](#prerequisites)
2. [Setup & Installation](#setup--installation)
3. [Configuration](#configuration)
4. [Contributing](#contributing)
5. [License](#license)

## Prerequisites

- An active Ubidots account with Enterprise license.

## Setup & Installation

1. Log in to your Ubidots account.
2. Navigate to the **Dashboards** section and select the one in which you want to place the widget.
3. Click on **Add Widget** and select **HighCharts widget**.

## Widget's inputs

After adding the widget to your dashboard:

1. Configure the widget settings:
- **Variable Label**: Enter the label of the Ubidots variable you wish to visualize.
- **Title**: Define the main title of the graph.
- **Subtitle**: Provide a subtitle, if needed.
- **X Axis Name**: Specify the label for the x-axis.
- **Y Axis Name**: Specify the label for the y-axis.
- **Series Name**: Define the label that will be displayed within the graph line.

2. Save the changes and the graph will automatically fetch the data and display it.

## License

This project is licensed under the MIT License. See the `LICENSE` file for more details.

## Troubleshooting
* If the currently selected device from the dashboard doesn't has the variable that you set, an error will be displayed in the browser's developer console.

Go to the "versions" section in the sidebar menu. Click the "+" button and upload the .zip file.

The plugin is now in your Ubidots account, but it needs to be released and installed before use.

To do this, just click on the "release" button to publish the plugin in your account:

A confirmation will be displayed, click the "release" button:

After that, your plugin's status will change from draft to released and will be ready for installation:

6. Installing the plugin

Go to the Plugins section and click on the "+" button. Then, in the plugins drawer, search for the plugin that you just created (in our example, "HighCharts custom widget"), fill in the required "Ubidots token" field, and click the "done" button. After that, you'll be able to see the newly created plugin:


Note: Please make sure to go through the README in order to know how to use this widget.


The form displayed when creating the plugin:

Corresponds to the elements present in the view.xml file.

7. Creating the widget

Once done, go to any dashboard and click the "+" button. Look for your widget and click on it.

Configure your widget. In our example, we'd have to fill in the fields shown in the following screenshot:​

The form displayed when creating the widget:

These correspond to the elements present in the view_widget.xml file.

Finally, this is how our widget looks in the dashboard:

If you input the label of a variable that doesn't exist for the device currently selected in the dashboard's device picker, an error will be displayed in the browser's developer console as:​

Did this answer your question?